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At first, the plot in The Will of the Wisps does not seem as sad as in The Blind Forest. But the developers assure that you will still be useful for tears for tears – in the sequel there was a place for both joys and sorrows.

Eyewitnesses highly appreciate the sensations from management and platforming – I want to grab everything that falls into the frame.

IN The Will of the Wisps abandoned manual conservations sewn in the game mechanics. Instead, standard automatic checkpoints are used.

More battles

The author of IGN believes that the https://24casinobet.co.uk/ battles with the bosses are quite boring: due to the variety of styles of passage, developers have to build a universal game design that can be overcome with any pumping.

The creators tried to make sure to enjoy The Will of the Wisps Could both fans of the first part, where there was no strong accent on battles, and those who prefer the action to the platforming.

More scale

The sequel is much more than the original: the whole card The Blind Forest can fit in one of the zones The Will of the Wisps.

Now, instead of a tree of skills, a system with slots for shower fragments. The skills that the player finds are invested in these slots – for example, a decrease in damage by the main character by 10 % or an increase in strength and incoming damage by 15 %.

At the Xbox gamepad, the hero’s active abilities are tied to the B, X and Y buttons (on A traditionally jumping). Each ability has at least one improvement.

Music for The Will of the Wisps I composed again Gareth Coker (Gareth Coker). In continuation, the soundtrack became more ambitious: each environment has at least two musical cycles (but mostly three, four or even five), and 72 musicians from the British symphony orchestra Philharmonic and a real choir participated in the records of the compositions.

One of the key sources of inspiration for The Will of the Wisps served Castlevania: Symphony of the Night.

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Ori and the Will of the Wisps It turns out on March 11 on PC (Steam, Windows 10 store) and Xbox One (with improvements for One X). Right from the start, the game will be available by subscription Xbox Game Pass on both platforms. Besides, The Will of the Wisps Supports Xbox Play Anywhere, so the preservations are transferred between PC and Xbox One.

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