Mick Gordon (Mick Gordon) quarreled with ID Software, Therefore, the soundtrack of additions The Ancient Gods, Part One For Doom Eternal write Andrew Halshult (Andrew Hulshult; Quake Champions And DUSK) And David Levy (David Levy; Reds "Red Against the blue"). You can fluently evaluate their work now.
Composers published fresh excerpts of music on Twitter. Apparently, in order to better understand whether the tracks are suitable for gameplay, footage added to the video clips.
The Ancient Gods, Part One – Independent plot DLC, that is, it can be purchased separately from the main game. However, it is designed for those who have already passed Doom Eternal. According to the developers, the scale of the "ancient gods", which will have two parts, compare the original campaign.
The addition will be released on October 20 on PC, PlayStation 4, Xbox One and Stadia. You can just have time to go through Doom Eternal, Moreover, on the Xbox One, the game of access to Game Pass (on PC will appear there before the end of the year).
On October 15, 2020, Sega will distribute four mini-games, including the Golden Ax and Streets of Rage 2 restarts with Yakuza Heroes
October 15, 2020 in Spider-Man: Miles Morales will appear a cat-spider
Doom Eternal
Doom Eternal: The Ancient Gods, Part One
The best comments
The fact that you give an example of gravity an alternative to 00x is already talking about your "awareness" in music, and even more so in rock/metal music. People listen to some gentleman and you will understand where the roots grow up at the Dumovsky sound. Although I agree with one that the playing Dumovsky remains more melodicity (it is there, it is just basically fixed reefs with barely tracing melodies), although everything rests on the fact that it is “gaming” ost and today they are almost always background, because the composers are afraid to pick up the whole blanket over themselves.
Not bad, very good, I personally am pleased that I heard. Yes, this is not mymic, it sounds different, but also brutal. It remains now to wait for the release of the DLS, and with it the soundtrack
It is interesting that https://rollinocasino.pt/ you are leaning akira Yamaoku as an example, but not one of the melodic tracks never sounded during the battles; much more often there is an emboss, where it is better suitable for tense skirmishes with otherworldly monsters.
By the mood and pace of the Soundtrack, the Duma is just what the game is about the Brutal Man, who breaks into pieces of demons.
You say that you are a big fan of heavy music, but for some reason, as an example of the “suitable” music demons for Mochilov, you give nu-metal, mentioning primarily soft even for your genre Linkin Park. IMHO, this is contradictory.
Although I can partially agree that the Sound of the Duma could add more melodies, but what is, in my opinion, is well suited for what is happening in the game. Peppy guitar cuts under battles with those who want to tear off a couple of extra pieces from Dumsleher, to which the inserts of electronics are mixed due to the fact that the action of the games takes place in the future, and the choir. And all this in the surroundings of the station captured by the demons in Doom 2016 and the land, Argent and Urdakav Eternal, and hell.
I grew up on the groups you mentioned and I love them very much, but they are clearly not the standard of severity. Comrade Gordon himself, for example, is friends with Meshuggah, even the guitars gave each other.
Such an action as thoughts is clearly not suitable for a sound with vocals, which would interfere with the general picture, the instrumental should supplement the action on the screen. Gordon perfectly understood the Floo Play, the same BFG Division look at the riffs and the rhythmic pattern, even the polyovision system adds an electric region that would resemble an alarming signal of a warning system-everything works together.
And about what would suit the game instead of Mick Gordon’s music for a long time)) I would try to play under Malevolence, Animals as Leaders, well, or Slaüughter to Prevail (who watched this group on YouTube will understand)
Hullshult is straight classic. Not surprising, given his rich background. Levy is trying in Mika Gordon. Too, in principle, it turns out not bad.
One thing is measured gameplay, another drive. Pure chaos is happening on the arenas, and this music is most emphasized.
The rhythm-metalls need guys on skateboards, and not dumb.
Well, the semblance of the slip looks in some kind of Killing Flora, where the game goes in the same plane.
Well, how would this not be required from the soundtrack to the game?
The soundtrack for the game, unlike a studio entry for listening, should knit with what is happening on the screen and just emphasize and supplement what is happening? Well, if you like such a perversion as doom under Linkin Park, then turn it on the background and play.
I really like the sound in Painkiller, I listened for a long time. I would also like to hear something similar. I won’t listen to the work of Mika separately from the game, but he wrote perfectly suitable music for the Duma. It is definitely not worth believing his merits.
Oh, a cost!
And these guys have a sound, I would say, a bitter and less "digital". And yes, the author’s hand is recognized, Halshult in the track feels a little dusk.
In general, come on the same)
Andrew: Hard, viciously, brutal. His Muzlo seemed born for the Duma and his universe.
LEVY: He tries to repeat the sound of Gordon, which, as for me, is unnecessary. Nobody will repeat Gordon.
As Marty Stretton said when they explained the future of music in the Duma, after the dismissal of Mik: we want new composers to not try to repeat Mik’s sound. They are given freedom of action. It is immediately clear that Andreika listened to his words, but Levy is not very.
To be honest, it would be better to substitute a pure gameplay in a video sequence, at least from the plot of the main game.
I understand that maybe this is a duckling syndrome, but I somehow didn’t like it. Mick directly squeezed out adrenaline, and they have … although it is better to wait and play, maybe personally during the gameplay will be better.
Honestly … somehow it’s not very … I can’t even say what is wrong here, but I don’t like what I heard (the severns itself is normal, but the brain does not glue with the current Duma, the late duckling late? KEK), maybe ineham everything will be better with a visual, but under the Muzon Gordon I sometimes even into a competitive game was chopped (sheep/Mordhau MMM) – and it was driven, and this is xs, we are waiting for the release.
Well, finally overloaded guitars for the Duma, not the twine shirts. How I was enraged by Perechyp Mika Gordon. I wrapped the synths, but I forgot to add the melody.
Another thing is that the given example is also not particularly melodic. But he has a credit of trust in the form of the rest to Brutal Dum.
I don’t understand what the problem is to saw the OST as a peinkiller. I at one time learned all the tracks on the guitar. Riffs are cool, but not elaborate, they became classic. Why were the Poles in 2004 for a bank of beer were able to write a cool OST, and in 2020 this is such a problem.
Here’s how a big fan of heavy music … I don’t understand this of the new doom either in Gordon’s work, nor that is all this. Just heaviness for the sake of severity without any style. Yes, maybe this is some kind of dum-metal there, but to be honest, this does not change the situation: we have a porridge of heavy sounds in front of us, which is designed to emphasize the “brutality” of the game.
In this regard, ID Software should learn from Akira Yamaoki, who combined heavy sound with melodic songs. Yes, the keyword is melodic. So, as a basis the soundtrack could take a wonderful nu-metal of the beginning of the zero of the same. For example, Linkin Park – Fain or Points of Authority is quite peppy for this. Slipknot is also anything like that, and I believe that the difference between what is here and what they have, just colossal. Korn-something between them. I would have relied on them personally ..
Simply put, and I will say now an inconceivable thing for fans of rock, the severity of the sound here must be … weaken! For it sounds really too brutal and somehow it is monotonous.