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Excellent close battle and weak bellows – what do they say in the pre -high doom: The Dark Ages

There were only a month and a half left before the DOOM release: The Dark Ages, however, journalists and selected bloggers had already been able to try the game, after which they hastened to share their impressions in preliminary reviews. The published materials accompanied the full -fledged records of the gameplay.

Here are a few key abstracts:

Unlike Doom (2016) and Doom Eternal, in The Dark Ages Particular attention was paid to the more worked out neighboring mechanics. As noted earlier, the game can be passed without a firearm, although this will need a special dexterity.

Even taking into account the reduced speed Doom It can still offer energetic battles with excellent impact from weapons, bloody mess and many others, although now the executioner is not felt as a supersonic fighter, but as an armored tank, which instead of jumps in the arena prefers more tactical battles.

You may be relieved to hear that a new accent on retorting and close combat does not turn Doom in a completely different game. Yes, it differs, and noticeably, but it is rather a change in rhythm than the fundamental processing of the entire gaming process – the same tools play a new melody. If in the last two parts I constantly ran to the limit of possibilities, having fun firing from the hordes of demons and stopping only in order to commit a couple of finished The Dark Ages I constantly switched between two modes – a familiar fast pace at which you rush around the battlefield, and tactical contractions with larger enemies with which you have to tinker.

Joshua Wolens (Joshua Wolens) from PC Gamer

A shield that replaces the traditional chainsaw is especially distinguished from Arsen of the protagonist. It serves not only for stunning and dismemberment of enemies, but also for maneuvering on the battlefield.

I was amazed at how quickly and effectively the shield became an integral element of my gameplay. For example, I could throw him into a huge enemy and thereby interrupt his fiery volley, but in this case I remained defenseless and could not fend off the blows of smaller opponents.

Jordan Middler (Jordan Middler) mrslotycasino.co.uk from VGC

Levels have become much more open compared to previous parts of the series. In one of the missions, journalists were to protect the perimeter of the castle, and the entire location was a rather vast area with hundreds of demons to destroy.

During the completion of the tasks, the executioner of rock can stumble upon enemy camps, which are mini-levels-each with their own characteristics of the landscape, hordes of enemies and various secrets.

Most enemies in Doom: The Dark Ages There are two types of attacks – red that can be blocked, and green, which will only work out to parry (except for traditional evasions). At the same time, even at the maximum level of complexity, the windows for the parrying seem to be more than gentle, and in the advanced settings, gamers will be able to fit them under themselves.

Despite a great predisposition to close combat, finishing in Doom: The Dark Ages They faded into the background, as they often are banal strokes with a hand or foot instead of spectacular animations with a dissection.

Arsenal of long-range weapons is still rich, so lovers of classic shooters will not remain offended. Nevertheless, to increase combat efficiency, it is strongly recommended to combine a close battle with a firearm.

I found that I use a long -range weapon or in order to quickly deal with annoying hordes of weak mobs and focus on large demons, or in order to weaken strong enemies before reducing the distance. Many opponents have armor or shields that can be redone with constant damage with a firearm. As soon as they heat up enough, the fast throw of the shield will destroy protection and undermine everyone nearby, which always brings me pleasure.

Joshua Wolens

In general, journalists were extremely satisfied with the gameplay, but in this barrel with honey, there were not without a spoon of tar. In particular, new gameplay elements in the form of giant fur and flying dragon were criticized.

The mission with the fur turned out to be quite simple, and from it I did not have exciting emotions, as from traditional levels. She felt more like a break. It is amusing to observe how your huge fur destroys the planet and sends small demons into the flight, but it seems that these missions are mainly needed in order to relax the player before the next set of full -fledged levels.

The dragon, which at first glance seems impressive, is controlled rather awkwardly. In fact, this is a flying turret that I do not want to use often even despite the fact that it looks great. The dragon is well suited for the transition between several camps that I have already cleaned up, but it was far from being as fun to fly and shoot at it as on earth.

Jordan Middler

Colossal enemies have the same combination of red and green attacks as their smaller counterparts, however, it is recommended to dodge, and not take damage during the mechanical control.

Imagine an alternative universe in which a series Panzer Dragoon became one of the most influential in the industry. All this is fun and moderately ridiculous, as well as a little unfinished. Although, Bethesda I assured me that a lot of work will be done over the sections with the dragon for the remaining time before the release.

My task in a later level with dragons was to bring down several hellish ships, and for this it was necessary to destroy all their turrets first. This turned out to be not difficult, but while in other parts of the game there were more obvious windows for parrying, here I could not understand when I needed to dodge to get an increase in the damage that the game requires. Not because you will die without this, but because otherwise turrets will be destroyed painfully for painfully.

Joshua Wolens

Release Doom: The Dark Ages It will be held on May 15 on PC (Steam, Microsoft Store, Battle.Net), PlayStation 5 and Xbox Series with complete Russian localization. Right at the start, the game will be available by subscription Game Pass.

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